(It’s amazing how little spare time one can find to work on hobby projects during vacation and parental leave)

- Cleaned up event handling code; this should fix some bizarre hanging problems.
- Smoothed out the falling monster trail.
- Enhanced alien explosion clouds.
- Levels are now differentiated further. Earlier levels have fewer enemies.
- After every five levels you are given a level skip code.
- There are now “super aliens” which require two hits with the normal weapon (or one with the super gun) to kill them.
- High-score table!
- spinvaders for Macintosh (OS X 10.3 or later)
- No windows build of spinvaders 0.0.3 is available at this time