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spinvaders 1.0.0

posted by jack at 04:36 CET in / compute / programming / spinvaders feed

I'm pleased to announce the release of spinvaders 1.0.0!

The main change in this release is the introduction of fantastic music and sound effects courtesy of David Tweet. Collaborating with David on this release has produced fantastic results. It's almost like a whole new game!

Also new for this release is that spinvaders is now open source, with its own project hosted at sourceforge. This means that not only can Mac and Windows users download a precompiled package, now users of BSD, Linux, or other unixy platforms can download the source and all its dependencies (which aren't too terribly many) and run it on their platforms as well. screenshot

Here's where to get it:

Installation is the same as before: The Mac version is in a disk image; you can copy the enclosed application and run it from wherever you like. The Windows version is a zip file containing a directory; unpack the directory wherever you like, and run it by starting "spinvaders.exe" from within the directory.

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Comments
Re: spinvaders 1.0.0
Nz17 wrote on Mon, 28 Nov 2005 05:02

Recently saw this on pygame's Web site and thought I'd give it a try. Congratulations on your 1.0.0 release! It must feel good to have reached such a milestone.

The music really does add a lot to the game. At first I had difficulty running the app until I realized I needed to update Python to 2.4.

Thanks a bunch for this addictive game! The tension built by trying to get to 10x while the music's tempo increases is great!

Level 31 and counting...


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